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About The Author

Jeremy B. Glazman

Playraven

(2015-)

[ Galxyz ]

(2013-2015)

Nexon M

(2012-2013)

Bigpoint

(2010-2012)

Koolhaus

(2009-2010)

Aloha

(2008)

MHPCC

(2007)

ITS Games

(2001-2006)

Midway

(1998, 1999)



As a game developer I've had the opportunity to work on an incredibly wide range of genres, platforms, and technologies. However, one field that I've taken a particular interest in is educational games.

There is a growing understanding that video games are powerful learning tools. The idea of the game designer as a teacher is fascinating.

Sadly, it seems few game developers have taken on this awesome new challenge, leaving the state of educational gaming to stagnate.

As lead engineer at Galxyz I deployed my entire arsenal of game development weaponry to push educational gaming to a new frontier.


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